![]() ![]() Expeditious Retreat is a 1st level spell that grants Dash as a bonus action.Battlerager charge which is available to, you guessed it, Battlerager Barbarians at level 10 also allows a bonus action Dash when raging.Ī Rogue’s cunning action ability allows them to outstep pursuit Spells that allow you to Dash as a bonus action:.3rd Level Eagle Ability which is available to Totem Barbarians grants a Dash as a bonus action.Step of the Wind is a 2nd level Monk ability that grants a Dash as a bonus action by spending 1 Ki point.Cunning action is a 2nd level Rogue ability that grants a Dash as a bonus action.There are however some abilities, feats and spells that allow you to take a Dash as a bonus action! Abilities that allow you to Dash as a bonus action: Can I use a bonus action after dashing?īy standard, no, a Dash takes a full action. The rules as written put no restriction on dashing in sequential turns, so you could theoretically keep dashing! Dashing takes a full action by default, but there are different feats and magic that mean you can dash multiple times in a single turn. Knocked down? Sometimes it’s just best to Dash! How many times can you Dash in 5e? So after being prone, with no other modifiers, a creature with a 30ft base movement speed can cover 45ft (15ft + 30ft). Using the Dash action means they can move again, this time the full 30ft (as they are standing up). Using our human as an example, if they are prone, they must spend 15ft of their movement to stand up. It’s important to remember here that dashing does not double your speed, it simply gives you an extra movement. It’s quite common for players to want to Dash after having some serious smack laid down on them, which sometimes ends up with them being prone. This works the other way around too, so if our human took off those magic boots, put some rocks in their backpack and encumbered themselves with minus 10ft movement penalty to slow them down to 20ft of movement, our Dash would only give us 40ft of, not doubling from the original 30ft base movement speed. For instance, if our human’s movement is currently magically enhanced to 60ft per turn by some rather nice Boots of Speed, it would mean could be able to move a staggering 120ft in a single turn while dashing. Do speed modifiers affect dashing?ĭashing takes into account both positive and negative speed modifiers. For instance, a standard human in DnD 5e has a walking speed of 30ft per turn, using a Dash action would double this, adding an additional 30ft, allowing you to move 60ft in the turn. Using a Dash action grants an additional movement on your current turn equivalent to your current move speed for that turn. Dashing is an action that can be used by any moving creature, whether it’s players trying to get away from danger or the DM’s monsters giving chase. ![]()
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